Accueil
Titre : | CyberPsychology and Behavior, Vol.10, n°2. - 2007 |
Type de document : | Bulletin |
Paru le : | 01/02/2007 |
Dépouillements
Ajouter le résultat dans votre panierArticle : Périodique
Computer games have become an ever-increasing part of many adolescents' day-to-day lives. Coupled with this phenomenon, reports of excessive gaming (computer game playing) denominated as "computer/video game addiction" have been discussed in the[...]
Article : Périodique
FERRARO G. ;
CACI B. ;
A. D'AMICO ;
DI BLASI M.
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The Italian version of the Young's Internet Addiction Test (IAT) was administered online to a sample of Italian chatters (n = 236) who were different in terms of gender, age, and occupation. Results revealed that young users are more at-risk sub[...]
Article : Périodique
The model of problematic Internet use advanced and tested in the current study proposes that individuals' psychosocial well-being, along with their beliefs about interpersonal communication (both face-to-face and online) are important cognitive [...]