Article de Périodique
Problems with computer games without monetary reward: similarity to pathological gambling (2004)
Auteur(s) :
JOHANSSON, A. ;
GOTESTAM, K. G.
Année
2004
Page(s) :
641-650
Langue(s) :
Anglais
Domaine :
Addictions sans produit / Addictions without drug
Discipline :
EPI (Epidémiologie / Epidemiology)
Thésaurus mots-clés
JEU PATHOLOGIQUE
;
JEU VIDEO
;
JEUX D'ARGENT ET DE HASARD
;
INTERNET
;
ENQUETE
;
EPIDEMIOLOGIE
;
INFORMATIQUE
Thésaurus géographique
NORVEGE
Résumé :
An epidemiological study was performed on a representative sample of the Norwegian youth population (12 to 18 years old, N=3,237; response rate 45.2%). The percentage who were frequent players (weekly) of different computer games was 63.3%, and the percentage of infrequent users was 36.7%. A mean of 2.7% (4.2% of the boys, 1.1% of the girls) could be described as exhibiting "pathological playing" according to the criteria in the 1998 Diagnostic Questionnaire for Internet Addiction of Young, and an additional 9.82% (14.5% of the boys, 5.0% of the girls) were considered to be engaging in "at-risk playing." Of the weekly gamblers, 4.2% fulfilled 5 criteria for pathological playing, and an additional 15.5% 3 to 4 criteria, i.e., at-risk playing. This indicated that frequent gaming on computer games without money rewards may be related to problematic playing even though no monetary reward is involved. (Author' s abstract)
Affiliation :
Norwegian University of Science and Technology, Trondheim
Norvège. Norway.
Norvège. Norway.
Cote :
A03237
Historique